When I think Diablo, I think "click, click, click."īut after just a few minutes with Diablo III on PS3-which trades the clicking for nudging, jiggling, and mashing-I almost wish this series had been built for controllers all along. I spent many, many hours in the demon-infested hells of Diablo II (and a few more with Diablo III), and for a while, I figured a console version would never work. Reason #2 is harder to understand without getting your hands on the PlayStation 3 version of the third Diablo, but it becomes obvious almost as soon as you do: Diablo III feels much, much better on a controller than it does on a mouse and keyboard. You don't have to worry about server errors or Time Warner Cable while playing this incarnation of Blizzard's action-RPG. The first reason is obvious: you can play offline. There are two reasons the console port of Diablo III, announced by Blizzard last month and shown off at PAX East this weekend, could be the definitive version of the game.
#DARKFALL UNHOLY WARS MAXED UPDATE#
Kotaku is following up with Tecmo Koei for further clarification and will update this post should the company comment. But, it could be the end of an era, especially if you hold on to things like names, logos, and business cards. Team Ninja was slated to work on upcoming title Yaiba, and I'd be surprised not to see the Team Ninja logo slapped on that game. I'd imagine that Tecmo Koei isn't killing off the "Team Ninja" brand, and this is probably more organizational streamlining than anything. "Ichigaya Development Group" doesn't exactly roll off the tongue, does it? Keisuke Kikuchi, who used to be "Team Ninja Senior Manager", is now "Head of Ichigaya Development Group 2." What's more, Team Ninja leader Yosuke Hayashi now has a new, official title: Starting April 1, he is the "Head of Ichigaya Development Group 1" and the words "Team Ninja" will no longer appear in his "official" job description, it seems. The "Ichigaya" naming is because Tecmo's offices are located near Ichigaya Station in Tokyo. Neither of them seemed to have "Team Ninja" in them. The release states that Team Ninja will be reorganized into two new development teams: Ichigaya Development Group 1 and Ichigaya Development Group 2. Team Ninja is (was?) a Tecmo Koei game development division best known for Ninja Gaiden and Dead or Alive. Meh, right? That sounds rather boring and insidery, but the relevant info is how it impacts Team Ninja. At least, on paper.Īccording to a new press release, Tecmo Koei is reorganizing its corporate structure. And this April 1, Tecmo Koei, from the sound of it, is making some big changes. In Japan, everything changes in the spring.